A couple of years ago it became fashionable to be ecstatic about dynamic (i.e. dynamically typed*, aka scripting) languages, this sentiment is maybe best exposed by Steve Yegge
here. People started to talk about
"freedom languages", and it all started getting rather emotional. Like in this tweet:
"Strong types are the hobnailed boot of the Enterprise Man on the neck of the Agile Code Poet" http://goo.gl/aeEcn
It is understandable as an aftershock of the J2EE meltdown by Ruby and Rails, but I was always rather suspicious with that. I was always rather suspicious because of the following gut feeling -
why should I throw away things which can possibly help me? If you are skiing, you know that: you were falling and you'll fall, the question is only when (hope not in an icy couloire or over a cliff...). It's the same in programming -
you will fall.
1. Theory
|
A proof written as a functional program (Wikimedia) |
As at that time I was interested in mathematical logic and automatic theorem proving, I happened to know about the
Curry-Howard isomorphism. It roughly states that a proof in
intuitionistic logic has its equivalent type expression and vice versa - a type is equivalent to some proof.
So if a type system is equivalent to a (constructive!) proof of correctness, that's cannot be bad. We are getting some limited guarantees from the compiler - limited because the type system doesn't describe all of the program's behaviour - and that's one thing less we have to worry about!
Well, OK, maybe that's all theoretical babbling - who knows if all that logic/foundational thing in mathematics isn't contradiction-free? And even if it's not, it could be not that relevant in practice?
Because when confronted with such a question (i.e. about the correctness guarantees), the standard answer was:
"You gotta write more tests!" or "
Strong Testing not Strong Typing"** or
"I only proved the correctness of this program, I didn't test it yet" ;). And because tests are a good thing, you cannot deny that this maybe could be true in practice...
2. Own Experiences
So let me share some of my own experiences with dynamic typing.
A couple of years ago, as I read the excellent
"Higher Order Perl" book , I got through the first and middle chapters and the code was understandable and clear.
At this point it's maybe appropriate to give the book some praise, as it's well written, and shows an unknown side of
Perl - it's functional self. As the title reveals, the book is about functional programming in...
Perl! Yes, that's possible, it even seems to match the language rather well. Of course the language wasn't designed for that, and you will miss all the compiler support and type inference of
OCaml but then,
Perl isn't statically typed, OK? The only fly in the ointment is that
Perl has't been fashionable for quite a couple of years yet...
But I'm digressing here, so back to the main theme: at first it wasn't a problem that you don't know the types of the parameters in Perl. It's all convention, you have to retrieve the parameters from the
argv and use them according to their type like that:
my($top, $code) = @_; # @_ is Perl's argv!
So all the type information is so to say in the code that uses it later on. But in the last chapter, when the author is developing a linear equation DSL-based drawing system, I sometimes got lost in code. I simply didn't know what the inputs are, and what the function will be doing with it.
How I wished I could see the parameter types in the function declarations!
Another example: if you are writing
Python code using a library you aren't that accustomed to, and you don't want first to read the documentation for an hour or so, but just quickly code something small you need just now, you'll very likely just to get a bunch of runtime exceptions and have to guess what is exactly going on now. What is the exact type the library is expecting here?
I did everything right, didn't I? Nope, you didn't. Please look up the docs.
So AFAIK, the types are for human understanding, even if you don't need the type checking guarantees of the compiler. So common sense dictates using it - you know 80% (my wild guess here) of programming is maintenance, the code is written once and read 1000 times, and so on. We all know these old programming adages, and they don't just apply to telling variable names and insightful comments. Type information is in my eyes another part of writing understandable (as opposed to "genius"-) code.
3. Other people's experiences
OK, I'm not that much experienced in dynamic languages, so maybe I've got the wrong impression, or didn't understand something correctly, or maybe I'm just not clever enough?
But then, when I started reading the
"Beginning Scala" book (well, I didn't finish reading it in the end because I got bored, but that's another story...) the following lines struck me:
As my Ruby and Rails projects grew beyond a few thousand lines of code and as I added team members to my projects, the challenges of dynamic languages became apparent. We were spending more than half our coding time writing tests, and much of the productivity gains we saw were lost in test writing. Most of the tests would have been unnecessary in Java because most of them were geared toward making sure that we’d updated the callers when we refactored code by changing method names or parameter counts.
As you see, that practical experiences are rather confirming my assertions about static typing:
a) why write test which can be (kind of) automatically generated by compiler, and:
b) why not let automatically document and check the interfaces?
But there's another angle on that problem which I didn't think of:
Also, I found that working on teams where there were mind melds between two to four team members, things went well in Ruby, but as we tried to bring new members onto the team, the mental connections were hard to transmit to new team members.
This goes more into the psychology of programming on the first sight, and maybe it's a cultural thing altogether, but it relates a little with:
c) why not document the interfaces as you are writing code to make obvious things obvious? I mean, if the interfaces are better described then maybe the new team members will absorb the knowledge better?
Another Ruby guy tried the
Go language and wrote an interesting post about
his experiences with static (although implicit) typing he encountered in
GoLang:
I guarantee that no matter how much I look at the Ruby code, if it runs for any length of time I'll eventually encounter a typing error because of a bug in the code…
OK, the same old story about interface documentation and checking as above. But read on, there's more to come:
I've learned that I vastly prefer the cost of slower development time to gain reliability and safety, as long as the cost isn't too high. Haskell is even safer, but it pushes the boundaries of how much pain I'm willing to endure trying to get code to pass through the type checker
Here he's making a good point, kind of reiterating my main argument: there's a trade-off between the developer time needed to type a piece of code and it's reliability. In the past we opted for ease of construction, but if we can have the reliability for very small additional cost? With type inference we hit a sweet spot here!****
So it's decided, there are real problems with dynamic typing in real-world projects, and static typing can help out here. Why would anyone want to use a dynamic language (beside for scripting some small pieces of code) then?
But wait, what about
Clojure? I like this language... and I'm somehow in 2 minds here - the reason says ML but the heart says Lisp. So is this an emotional thing in the end? But in business you have to follow the path of reason, not coolness, to deliver results to your clients. And there aren't that much Lisp projects out there... So the decision isn't difficult: I'll opt for statically typed languages in general, but when offered a
Clojure project (which will happen very seldom I guess) I'll jump to it! Don't you think it's a good tradeoff?